VANITY NETWORK

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● Breaching any of the server and community rules stated below will result in the relevant punishment to your rule breaks, this includes a warning, kick, ban, blacklist, and even a removal of your whitelist status.
● Vanity Network reserves the right to remove anyone from the server, discord, forums, and store at any time if we don't believe you're here for good intention.
● To report a player for broken rule(s) you will need to create a ticket in our main discord no more than 24 hours after the incident took place. We go by a 'no clip, no sit' rule, this means you must provide a clip for the appropriate action to be taken. Please provide the following when creating a report.
○ Clip(s) of the incident
○ The player(s) ID that have broken rules. You can do this by holding your 'U' key in-game
○ There must be sound in the clip(s) you provide in your report
○ The reason you are reporting the player(s) or group(s).
● Any action taken by members of staff are final. You have the right to appeal your ban in our main discord via our support ticket system if you feel your ban is incorrect.
● Messaging staff or talking about your ban in general chats will result in a ban from the platform you are using.
● Staff reserve the right to apply punishments to any member for unwritten rules for example - serious roleplay rules, common sense rules, and situational rules.
● You must have a working microphone with push to talk setup to take part in the server.
● Names must be realistic and cannot be offensive.
● Any advertisement that is not Vanity Network related or approved within the city or discord will result in either a ban or a blacklist.
● Everyone must be treated fairly and with respect, including the people you may not get on with.
● Selling and/or attempting to sell anything in-game for real life money will be subject to a blacklist.
● Toxicity is frowned upon in our community and will result in a removal from the server and/or the community.
● Vanity Network is an open server, however age restricted. In order to join our server or request a whitelist you must create a support ticket in our main discord.

V3.1) TWITCH TOS
We welcome twitch streamers with open arms here at Vanity Network, and ask that you follow the Twitch TOS and Community Guidelines while in the server. You can find Twitch TOS here.
V3.2) RACISM, HOMOPHOBIA, DISABLISM & ABLEISM
Anyone found to be using racial, derogatory, homophobic, and ableist language will be subject to a permanent removal from our community and server.
V3.3) HARASSMENT
Any unwanted physical, verbal or sexual harassment will not be tolerated anywhere within Vanity Network, and if caught doing so, you will be blacklisted from all our platforms.
V3.4) RANDOM DEATHMATCH (RDM)
Killing a player must be last resort. Killing a player without any build-up or storyline is considered RDM and will result in a punishment. Players must be visible to each other in order to initiate, you cannot initiate from a vehicle. The player you are initiating on needs to be given a chance to respond to the initiation to better the roleplay experience. You must have a valid reason to initiate on a player.
V3.5) VEHICLE DEATHMATCH (VDM)
Intentionally using your vehicle to hit or kill a player is considered VDM and will result in a punishment. Accidental VDM can happen, if that is the case you must go back to them and apologise and help them. Placing your vehicle in front of oncoming traffic at high speeds is considered VDM. Hitting a player slowly to knock them over is also considered VDM. VDM also applies during script missions (heists, bank trucks, drug runs and whatever else has AI guards)
Pitting is allowed in the city, however this needs to be done within reason and not at excessive speeds. No one other than police should be pitting a vehicle at or above speeds of 85mph. You should be aware of your surroundings when attempting to pit as well. Pitting on a mountain, or pitting someone off a bridge or any high altitudes can be considered VDM if not conducted appropriately.V3.6) GTA DRIVING AND GENERAL DRIVING
Using a vehicle in a way it isn't designed to be used for is considered GTA driving, this includes the following with the application of common sense:
1. Stunt jumps are allowed, however you do these at your own risk. If your vehicle hits the ground on anything other than its tyres and rolls over 2 or more times, you MUST stop and get out of the vehicle (For stunt jumps only). You can continue to run, but cannot flip the vehicle back over if it lands on its roof after the jump.
2. Using any vehicle that doesn't have off-road capabilities to go off-road and up mountains.
Your "non off-road vehicle cannot go off-road even if you've put off-road tyres on it;
All vehicles can drive on train tracks! You do not have to roleplay out crashes, no matter how fast you're going, you can continue to drive (as long as it wasn’t off a stunt jump, if it was, the stunt jump rule comes into play).V3.7) FAIL ROLEPLAY (FRP) & POOR ROLEPLAY (PRP)
Doing anything that is considered impossible and/or unrealistic within the server is considered as failed roleplay. If you can't physically do a motion within the game via emotes, we ask that you /me it instead to increase the scene that you are in. Not roleplaying with NHS, LSMPS, and other players because you want to get the scene over with is also considered as failed roleplay and will result in a punishment.
Using /me unrealistically or realistically with items that don't exist or exist but you don't have in your inventory is considered as failed roleplay and can extend to powergaming which will also result in a punishment. Please see below examples of what would be subject to breaking this rule:1. /me puts knife to neck while you are driving a vehicle. Other passengers in the vehicle are allowed to do this, not the driver.
2. Pretending you're dead for something that wouldn't kill you to avoid being arrested or roleplay with NHS.
3. Telling the NHS your injuries aren't that bad to get out of the hospital quicker.
Common sense must be applied into this rule to the appropriate extent. You can avoid breaking this rule by ensuring you provide high-quality roleplay at all times.V3.8) BREAKING CHARACTER & GOING OOC (OUT OF CHARACTER)
While in city, you must remain in character the entire time, this includes before and after server restarts. Anyone caught breaking character will receive the relevant punishment. Please see below a few examples of what breaking character would consist of:
1. Talking about putting a player into a report, lottery ticket, or a government sit.
2. Using words such as - AFK, VDM, RDM, streaming, discord, GTA, roasties, roast potatoes, green grass, or any words that imply OOC words within roleplay.
Please see below examples of the phrases we allow within the server:1. Import (Tebex vehicle, item or purchase)
2. Deported (Banned from the server)
3. Muscle (A key on your keyboard or mouse)
4. Headpop (You're lagging)
5. Voicebox (Your microphone)
6. Going to sleep (Logging out of the server)
7. City (The server)
8. In my head (In real life)
9. My Eyes (What you can see on your screen)
V3.9) POWERGAMING
Powergaming can also resemble fail roleplay. You cannot do any action that is deemed unrealistic or impossible or abusing game mechanics. Example actions that are considered powergaming is listed below:
1. Carrying a player whilst in a vehicle.
2. Carrying someone through a door, gate, or wall, or any physical object that the player cannot physically or realistically fit through.
3. Storing or pulling a vehicle from a garage to get away from police or another gang/player.
4. Cuffing someone who is actively moving.
5. Keeping hold of someone using the carry or escort feature while you are STAGE 1 or STAGE 2.
Common sense must be applied to adhere by this rule.V3.10) STAGE 1 & STAGE 2
When you 'go down' in the city, there are two stages:
STAGE 1:
You are on the floor bleeding from being injured and have a countdown of 5 minutes to get medical attention. During this time, you can still speak, call NHS or police and take in any information around you, however you must roleplay out your injuries to the best of your ability.
STAGE 2:
Your screen will go dark and your countdown timer will be 3 minutes. This means you are completely dead. You should not be talking and no information should be taken in. You should not be receiving treatment under any circumstance, NHS may attempt to treat you but you are dead, therefore you must roleplay along with NHS as dead. This also includes dirty doctor. You can respawn after the countdown timer has expired as long as the scene is clearly over. If police or NHS are with you before you go stage 2, it is at their discretion to get you revived while stage 2.
V3.11) NEW LIFE RULE (NLR)
If you die (STAGE 2), your character loses all memory and information leading up to your death. You cannot speak about what happened in the scene that caused you to die, and your friends cannot remind you of the incident. Going back to the scene straight after you've just died is also not allowed.
In addition, the people responsible for killing you cannot come back to you to ask you if you remember anything and/or if you have a headache, or if you remember anything, etc.V3.12) FAILURE TO VALUE LIFE
While in the server, you are required to value your life at all times. You must fear your life if:
1. One or more melee weapons are in close proximity of you
2. A firearm is pointed at you no matter whether it is police or a friend. If a firearm is pointed at you, you must fear as if your life is in immediate danger.
3. If a person/gang has you hostage and are requesting information, you are to give them what they want, or make up a story (this is at your own risk) (The information they're asking for has to be within reason) - No one can force you to withdrawal money from your bank, make you take items from your MLO, office/apartment or give up safe codes.
You are not required to value another person(s) life, if that is what you wish to do in roleplay you may do so. However, players are not expected to value another life other than their own.V3.13) SUICIDE ROLEPLAY & TERRORIST ROLEPLAY
This type of roleplay is strictly forbidden in Vanity Network, under no circumstance should this occur within the server no matter the quality of the roleplay or story behind it.
V3.14) METAGAMING
Using information that you've learnt outside the city is strictly prohibited within Vanity and will result in long term bans. This includes the following:
1. Using discord to exchange information that you didn't learn in character. You can also not be in a discord call while in the server even if the others aren't in.
2. Taking information from streams that you didn't learn in character.
3. While in the server, you are not allowed to be in a livestream of someone who is also in the server. If you are caught in their chat or under their viewership, you are liable for a metagaming ban.
4. If you have multiple characters in the city, you are not allowed to keep information learnt on separate characters. For example; you have a police character and are aware of a warrant on someone, you cannot go and tell that person of the warrant on your other character as this character has not learnt that information. This is also known as cross-character metagaming.
5. Your characters have never met, therefore you don't know them. You may portray them as relative(s) however you cannot know anything each other on each character.
V3.15) ROBBERIES & HEISTS
Below you will find the rules regarding robberies and heists:
1. Robberies and/or heists cannot be committed within 30 minutes of a server restart.
2. Robberies and/or heists cannot be committed for at least 30 minutes after a server restart.
3. You are allowed a maximum of 8 people excluding hostages to complete a shop, vangelico, bank, any other small / moderate robberies and heists. This also includes the getaway driver.
4. For small and moderate robberies and heists you are authorised to have a maximum of two hostages. Ensure you apply common sense to this and exclude the win hunger mentality, for a shop robbery you shouldn't require two hostages.
5. For high-end and large robberies or heists you are authorised to have a maximum of four hostages. Ensure you apply common sense to this and exclude the win hunger mentality and prioritise high-quality roleplay for all parties.
6. You can have a maximum of two cars on scene at the original heist location (More can be used for getaway vehicles and getaway methods).
7. You are not allowed to use a bike or helicopter at the original heist location, however they can be used after the initial escape to form a decamp.
8. You cannot ask for money or items as a demand for a hostage.
V3.16) COP BAITING
Doing things to get a reaction from police is considered cop baiting, this includes:
1. Running red lights purposely in front of the police for a chase.
2. Committing crime in front of the police for no reason but to get a reaction.
3. Inserting yourself in scenes that do not involve you to get a reaction from the police and divert them to yourself.
4. Using /999, /999a or /101 to simply bait police into finding you or chasing you without a valid roleplay story or reason.
5. Using scenes (graffiti) to provoke a reaction from the police without a valid roleplay story or reason.
Staff have the ability to identify who is placing anonymous dispatches and scenes (graffiti). If anonymous dispatches are abused without a valid roleplay story staff will investigate who is behind this and punishments will be applied.V3.17) SCAMMING
Scamming players for illegal items is allowed in the server, items that identify as illegal items are anything that can be used in a criminal manner. This includes:
1. Any items that have been taken or made from heists and robberies.
2. Any weaponry, including firearms, knives, explosives, and any other weapons.
3. Equipment used to conduct heists and robberies.
4. Rolls, bands of notes, bags of cash, any physical currency which can be displayed in a players inventory. Cash or money in the bank cannot be forced to be withdrawn from a player.
Scamming players for legal items is strictly forbidden and will result in a punishment. This includes, vehicles and legal items that are made in a legitimate way.V3.18) GREEN ZONES
A green zone is also known as green grass, this is an area within the city where no initiation can take place which includes murder, hostage taking, kidnapping, and so on. If a scene starts outside of a green zone, it may be continued if it goes inside the zone, you cannot intentionally run into a green zone to avoid roleplay.
A green zone protects a player from death, kidnapping, hostage taking, anything that can cause harm to the players character or vehicle, this includes robbing them. You are allowed to scam in a green zone. Green zone locations are listed below:1. All hospitals, this includes the car park, outside the front and back as well as on the roof.
2. Police stations, this includes the car park, outside the front and back and outside the reception.
3. PDM (Car Dealership), also known as Arthurs auto's.
V3.19) EROTIC ROLEPLAY (ERP)
Erotic roleplay (ERP) is allowed on the server, as along as it is consensual. If someone says, no, it means no. Taking part in erotic roleplay when someone has not given consent will result in a ban from the server.
V3.20) FORCE ROLEPLAY
Forcing your way into a scene that you have no involvement in or has any relation to your character is considered force roleplay and will result in a punishment. Ruining others roleplay is heavily frowned upon.
V3.21) COMBAT LOGGING & COMBAT STORING
Logging out of the server to avoid losing items or avoid roleplay is considered combat logging and will result in a ban. In addition, storing items during an active scene in an area or location or stash which the players involved in that active scene cannot access is classed as combat storing. Please see the example below:
Example: You are in a fight with a gang and you drive your vehicle and decamp into your apartment which only you can access, you store all of your items then you run back to the fight.Doing this with police is also prohibited, however - police have the availability to raid your apartment, stashes, and your vehicles.V3.22) NINJA LOOTING
Robbing players for the sake of getting free and easy items when you had no relation to their killing or scene is considered Ninja Looting, this also includes searching random cars for free items.
V3.23) ROLEPLAY OVER RULEPLAY
If you're in a scene and you think someone has broken a rule, continue with the scene and still give 100%. Deal with the rule break via a support ticket in the main discord after the scene has completely finished. Under no circumstance, should you say to anyone in roleplay that you are reporting this rule break even with the use of allowed terminology such as lottery ticket.
V3.24) CAMPING LOCATIONS
Remaining in a spot for a significant amount of time to rob, kill, or initiate on someone is considered location camping and will result in a ban from the server. An exception can be made if a valid high-quality roleplay story is in-line with your reasoning to camp that location and must be justified to members of staff when reported or brought into a ticket. This is to be done at your own risk. Location camping to take over others heists or robberies is prohibited.

Please continue onto the second page of our rules by clicking by button below.

V3.25) PRISONER RESCUE
If your friend has been arrested, you are allowed to stop the police from taking them as long as your friend isn't inside the police station. Once your friend is past the police station gates, you cannot take a hostage or attempt to get your friend back unless the police do a prisoner transport up to the prison. Going above and beyond to get your friend released from police custody by taking hostages to demand your friends release over a small sentence such as 10, 20, or even 30 months is inappropriate and will result in a punishment. Using helicopters or planes or attempting to glitch out of prison will also result in punishments.
V3.26 ROLEPLAY OVER WEAPON PLAY
If it is possible, you should always strive to roleplay out a scene instead of instantly pulling a weapon. This includes killing police officers for a simple traffic stop or talking to. Killing or injuring someone must always be last resort with a valid reason. Police officers caught pre-emptively using a taser, baton launcher or any other weapon when there is no threat to life/attempt to get into a vehicle will receive punishments.
V3.27) CHEATING / EXPLOITING
Anyone found to be using mods or hacks within the server will be blacklisted from Vanity Network. This also includes using exploits and loopholes within the city.
V3.28) HOSTAGE TAKING
When taking a hostage, you must adhere to the below rules:
1. You cannot use a fake hostage for any situation at any point.
2. You cannot hold a hostage for longer than an hour unless the roleplay story is valid and high-quality.
3. You cannot take on duty NHS hostage unless a valid roleplay story allows it.
4. You are allowed to take police officers hostage, however expect a tougher response from the police, do this at your own risk.
5. Initiation needs to take place before taking someone hostage. You cannot just randomly take someone hostage or a random person hostage without prior initiation or a storyline.
All hostage situations must be roleplayed to a high standard ensuring all parties are having an enjoyable roleplay experience.V3.29) STEALING EMERGENCY SERVICE EQUIPMENT
Certain items can be stolen from emergency services, however you must have a valid roleplay reason for doing so. Items that can be stolen are listed below:
1. Flashlights
2. Spikestrips
3. Any ammunition
4. Handcuffs
6. Body camera
7. Armour
8. Radio
9. Bandage(s)
10. First aid
11. Medical box
12. Stethoscope
Anything that isn't on the list above cannot be taken from emergency services. Stealing equipment you shouldn't have will result in a ban from the server.V3.30) IMPERSONATING EMERGENCY SERVICES
Pretending to be an emergency service worker such as the police or paramedic is forbidden, this includes driving their vehicles and wearing their uniform. An exception can be made with a valid high-quality roleplay story or scene.
V3.31) STEALING POLICE VEHICLES
Stealing police vehicles is only allowed when it is the final resort. Taking a police vehicle without any a valid roleplay story or scene will result in punishments. An example when stealing a police vehicle as a last resort would be appropriate is given below:
1. You are being pursued by the police, you hit your vehicle into a physical object and your vehicle is now stalled. You've been boxed by the police vehicles and get out of the vehicle to run on foot. Police fail to catch you and there are no local or decamp vehicles around you. You spot a police vehicle with the engine on and unlocked, you steal that police vehicle on the scene to get away from the police.This is appropriate as you had no alternative options and no vehicles were available for you to take so you only had one option and that was to steal the police car and escape. Or you could always surrender to the police and pray for a lesser sentence!V3.32) CORRUPTION WITHIN WHITELISTED JOBS
LOS SANTOS METROPOLITAN POLICE SERVICE

Police are strictly prohibited in being corrupt as it is a whitelisted job that bears a lot of power and responsibility. To read further on how to become a corrupt police officer please read our public police website
NATIONAL HEALTH SERVICE
You cannot be a whitelisted NHS member and be corrupted due to many factors that take into place such as - access to NHS only items therefore allowing profitable exchanges, access to encrypted radio channels, access to working alongside with the police service therefore able to hear and see confidential operations against groups and gangs, and many more. If you wish to take the route of corruption please create a support ticket in the main Vanity Network discord.
SOLICITORS
You cannot be a corrupt lawyer for many reasons as this provides an unfair advantage to the corruptive side and this can break others roleplay. When someone gets arrested they're expected to receive legal advice from the lawyers to prevent further self-incrimination, etc. You can become a corrupt lawyer by creating a ticket in the main Vanity Network discord. We expect those who want to take the corruptive side to hold high-standard roleplay and a great corrupt storyline, not simply to make money.
V3.33) VOICE IDENTIFICATION
RADIO

To identify the voice of a character via radio you must understand which character is talking. As many players hold multiple characters you may interact over the radio therefore you do not know who is speaking unless they identify themselves, as you are not aware whether it is the character you think it may be.
CALLS
Calling someone anonymously doesn't mask your voice, it masks your phone number. Unless you are able to directly recognise the number you are being called from you cannot assume it is the character you are speaking to as again, they may hold multiple characters. Therefore, you remain anonymous until identified.
CLOTHING
You cannot identify a voice through a mask unless you are able to identify them through repetitive clothing, tattoos, hair, vehicles that belong to them, number plates and other distinct traits someone may have to recognise it is them.
V3.34) AIRCRAFT USAGE
Aircraft usage must be done correctly and following the rules stated below:
1. Helicopters and planes must fly above 500ft for general purposes unless it is used strictly for a roleplay purpose such as area surveillance or compound surveillance. Other roleplay scenarios and stories may also exempt the 500ft rule.
2. Helicopters and planes cannot land in the main city unless it is on a helipad.
3. Anyone flying an aircraft stupidly or doing anything deemed unrealistic while in a helicopter or a plane will be met with punishments.
4. You cannot use helicopters or planes to get people out of prison.
5. You cannot use helicopters or planes to do any corner selling.
6. You cannot use helicopters or planes at the start of a heist, however they can be used later into the chase for a decamp.
V3.35) LOITERING
Loitering around emergency buildings without a valid roleplay story or scene is prohibited. The locations which are subject to this rule are listed below:
1. POLICE STATIONS
2. HOSPITALS
Any other locations you may congregate around as long as you are not being a nuisance to the location owners or people actively roleplaying in that area.V3.36) SPAMMING
Spamming police dispatches and any other emergency dispatch is punishable by a warning up towards a ban at most depending on the severity of the spam.
V3.37) POLICE RADAR
Criminals should be fully aware that committing repeated crimes and pose a threat to both police and civilians will result in that criminal or group to be on the 'Police Radar' this allows the police service to do what is within their power to stop you from continuing in doing what is deemed as threatening and repeated offences. This is known as 'dangerous offenders' and 'severity assessment' - police have the ability to liaise with CPS & Judiciary to warrant raids, seizure of financial assets and other assets, extended sentencing, and so on. Although is it very rare, a life sentence is also possible.
V3.38) POLICE RULES
To view and understand our police rules, please click here for more information.
V3.40) BLACK SCREEN / LOADING SCREEN CAMPING
Doors or areas that have a black screen when entering or exiting cannot be camped. This means, you cannot wait outside or inside the door or area and use the players black screen loading time to gain an advantage over them. You must find a different place inside or outside to wait for them to finish loading. If the case is that there is no other place for you to wait for them, you must wait until their character is conscious and then continue your scene. You must allow fair roleplay for all parties.
An example of this could be: A house robbery is taking place, you are actively robbing the place and police are entering the building. You know to enter the building you have a black screen / loading screen. Therefore, you will situate yourself somewhere else in the building to allow the officers to complete their loading screen. You cannot kill them at the door unless they are actively moving.V3.41) BUSINESS GROUNDS INITIATION
You cannot take employees hostage without prior relevant initiation inside or outside of the business. You cannot simply run inside a business and take an employee hostage for low quality roleplay reasons. When you STAGE 1 or STAGE 2 a person regardless if it's inside a business or not, it must be last resort. If you choose to take an employee hostage without prior roleplay or initiation it is at your own risk, you must ensure it is fun for both parties and high-quality. Players who are in business grounds but are not employees are fair game, they do not apply to this rule.
V3.42) FAILURE TO VALUE FREEDOM (FTVF)
You must always value your freedom. This comes with many ways as listed below:
- If you have a chance to escape from the police, then escape. Do not attempt to come back and commit further crimes or guns unless there is an extremely important reason.
- This rule is in-line with the hostage taking for small sentences rule, if you decide to take a hostage to release a friend who's facing any sentence below 60 months, you will be held liable to punishments for breaching both this rule and hostage taking rule.
- Always value your freedom. This means don't commit crime(s) unless you have to or have a valid reason to. This rule is also in-line with the cop baiting rule.
- This rule is also in-line with the common sense within serious roleplay rule.

Vanity Network reserves the right to amend rules at any point without notice. Ensure you understand the community and server rules before taking part in any roleplay.

Simplified version available at the bottom.REPORTSAll reports are reviewed on a case-by-case basis. Due to the nature of roleplay, not every situation can be covered by a specific rule. As a result, staff may use their experience and judgement when reviewing reports, which can lead to different outcomes in similar situations. Decisions made by Gang Management are final.Players involved in gang roleplay are expected to record full sessions at all times. Any clips submitted as part of a report must be provided in chronological order, from the beginning of the scene through to its conclusion.If a scene is voided due to multiple rule breaches via gang staff intervention, the situation will be reset to how it was before the scene began.PUNISHMENTS & GANG STRIKESPunishments issued to gangs are applied at the discretion of gang administration. If you disagree with a decision, you may request a review; however, gang management will provide the final ruling.Gang leaders are fully responsible for their gang and the actions of its members. Recruitment decisions are made at the leader’s discretion, and repeated or serious rule breaches by members whether minor or major may result in a gang strike.Accumulating three gang strikes will result in the gang being disbanded. Once disbanded, all former members will be restricted from joining any whitelisted gangs for a minimum period of two weeks. This restriction may be appealed.Gangs that are disbanded by gang management cannot be recreated. However, a review may be requested if valid reasoning is provided as to why a new gang should be considered, regardless of whether it involves the same or different members.Gang strikes may be removed if no gang member breaks any rules for a full month, and the gang’s roleplay consistently meets a high standard. Gang strikes are final and cannot be appealed.GANG MEMBERSHIP- A gang may have a maximum of fifteen (15) members. Associate members do not count toward this total.- Each gang may have up to five (5) associates.- Associates may wear one identifiable piece of gang clothing to show affiliation but may not participate in gang-related conflicts, including beef, wars, or other gang-on-gang activities.GANG TEAMINGUnder no circumstances may gangs team up with other gangs for any reason, regardless of whether members are wearing their designated gang colours or not.GANG PROPERTY & ROLEPLAY STANDARDSPROPERTY OWNERSHIP- Any tables, materials, weapons, or money stored within a gang controlled property including compounds, warehouses, caves, apartments, or offices are considered gang property, unless explicitly stored separately.- If a member leaves the gang or is “blooded out,” they are not permitted to retrieve or take any items from gang owned property.- If a gang is disbanded, the remaining assets must be fairly distributed among the remaining members.ROLEPLAY QUALITYEvery gang is closely monitored by gang staff. If we find your roleplay is of low quality or in bad faith, gang staff reserve the right to disband your gang.GANG NAMINGThe use of real-world gang names is strictly prohibited and will result in the gang being disbanded.IMPERSONATIONWearing another gang’s clothing or colours should only occur when clearly supported by significant and established roleplay. Impersonating or pretending to be another gang without proper roleplay justification will result in punishment.RIDING OUT (GANG VS GANG)- No more than six (6) players may ride out at one time, and a maximum of three (3) vehicles may be used during a ride out.- These limits also apply to gang scraps and wars. All players involved in a ride out must have been a member of the gang for a minimum of three (3) days.RIDING OUT (GANG VS POLICE)- Up to the full fifteen (15) gang members may ride out against police.- A maximum of six (6) vehicles may be used when engaging police, and common sense must be applied at all times.RIDING OUT (POLICE RAIDS)- During a police raid on a gang owned property, up to fifteen (15) gang members may be present. If the gang does not have access to an armoury, members are expected to fear for their life and freedom.INITIATIONGANG WARS- Either side may initiate. Initiation must be conducted face-to-face between both gang leaders and the six members participating in the ride-out. At least one person from each side must have the initiation recorded.- Initiation may not be done from a vehicle or via text or phone call.SCRAPS AND/OR KIDNAPPING- Either side may initiate. Initiation must be done face-to-face and verbally, with no restriction on who may be present.If a gang initiates on another group and more than six members of the opposing gang are already present, all members present up to the maximum of fifteen (15) may defend themselves for the duration of that scene. An initiation timer of 30 minutes will apply.ROBBINGPlayers may rob another player regardless of whether they are in stage one or have entered stage two. Only illegal items may be taken during a robbery. If a player’s device(s) such as a phone or gang radio are removed, they must be returned after the scene, regardless of whether the player was killed. Killing a player should always be considered a last resort.COMBAT REVIVING- Gang members may not be taken to the hospital during an active fight. If this occurs and is reported, the scene may be voided by gang administration.- Once a scene has fully concluded, players may attend the hospital or use a witch doctor, but must engage in full medical roleplay.WITCH DOCTOR- The witch doctor may be used during gang scraps only (not wars) and should be roleplayed fully if used due to limited ability to extend roleplay naturally. The witch doctor can revive players who are in stage two, meaning they retain memory of events leading up to that state.- A maximum of three (3) players per gang may be taken to the witch doctor per scrap. Gang leaders must choose who is taken, and any members not selected must be considered dead. Players taken to the witch doctor may not be killed; if chosen to be helped, they must survive.HEISTSPlayers may breach other players’ heists; however, a heist may not be breached if police are already present and actively on scene.BLOODED OUT RULES- If a player is “blooded out” of a gang, they must forget all sensitive gang-related information. This includes, but is not limited to: gang stashes, gang owned locations (including private money washes, trap houses, factories, and territories), gang relationships, and any past, present, or planned gang activities.- Players may retain general knowledge that would reasonably be relearned over time, such as gang names, member names, gang colours, and non-sensitive public information, including publicly known drug or weapon processes and public locations (for example, public money washes, labs, or hubs).COOLDOWNSIf you leave a gang or are blooded out, you will be placed on a three (3) day gang cooldown. During this time, the gang leader must notify gang staff via a support ticket in the gang discord. You may not rejoin the same gang for two (2) weeks, unless roleplay circumstances clearly justify otherwise. Gang Staff have access to all cooldown histories, and failure to follow these rules may result in punishment.If a gang is disbanded for reasons not involving gang staff, individual members are not required to serve a cooldown.While on cooldown, you may visit other gang territories or properties to express interest; however, you may not assist or participate in any gang-related activities. This includes, but is not limited to, heists, corner selling, and gang scrapes or wars. Additionally, while on cooldown, you may not represent or wear any colours affiliated with a gang within the city.STREAMINGIf you are in the city, you must not appear on or interact with any Vanity Network streams. This includes being present on stream or engaging in the streamer’s chat while actively in the city. Violations will result in full metagaming punishment.METAGAMINGAll metagaming reports must be supported by clear evidence, such as clips or screenshots. If valid evidence is provided, a confirmed metagaming violation will result in a gang strike. Reports submitted without sufficient evidence will be closed.HOSTILE EVENTS WITHIN TERRITORIESFor hostile interactions within gang territories, the following limits apply:- Base zone: up to fifteen (15) members
- Claimed zone: up to twelve (12) members
- All other areas: up to six (6) members
If you are meeting another gang on their territory—regardless of whether the interaction becomes hostile—you may attend with no more than six (6) members. Defending gangs may have up to their full fifteen (15) members present. All participants must wear their gang’s recognised clothing or colours at all times.GANG TERRITORIESGang baiting is strictly prohibited. Entering or accessing another gang’s compound is not permitted unless clearly justified through high-quality roleplay. When operating within claimed turf, gang members must be wearing their gang’s identifiable clothing or colours at all times.During an active fight, gangs may not retreat into their own territory with the intent of bringing additional members into the scene. Gangs are also expected to engage in roleplay with other gangs regardless of personal preferences or differences in roleplay style. Gang management reserve the right to remove gangs from the gang laptop at their discretion.GANG WARSIf a gang intends to enter a war, Gang Staff must be notified in advance so the conflict can be properly monitored. All wars must be declared and concluded face-to-face within the city. Hostile roleplay is not permitted during these meetings. The terms of the war must be agreed upon by both gangs to ensure fairness, and all participants must wear their gang’s recognised clothing and colours, including vehicle colours.Police may intervene during wars; however, police involvement does not automatically end the war. Green zones apply at all times. Gang Management reserve the right to pause or stop a gang war at any point if necessary.UNFAIR ADVANTAGESThe use of unfair advantages is strictly prohibited. This includes, but is not limited to, the use of fragging or prop packs (players must follow the server’s day/night cycle), tracer packs, and blood or hit effects such as confetti or money. Players must have shadows enabled at all times, and the use of stretched resolution is not permitted.Emoting during active fights such as sleeping or sitting is not allowed. “Seat hopping” to gain an advantage is prohibited, as is handcuffing or tackling players during active combat.

Vanity Network reserves the right to amend rules at any point without notice. Ensure you understand the community and server rules before taking part in any roleplay.