(function(){ let activeFilter="All",searchValue="",policyOpen=false; const DISCORD_URL="http://discord.gg/vanitynetwork"; function el(t,c,txt){const e=document.createElement(t);if(c)e.className=c;if(txt!==undefined)e.textContent=txt;return e;} function link(txt){const a=el("a","",txt);a.href=DISCORD_URL;a.target="_blank";return a;} function li(parts){const x=el("li");(Array.isArray(parts)?parts:[parts]).forEach(p=>typeof p==="string"?x.appendChild(document.createTextNode(p)):x.appendChild(p));return x;} function renderPolicy(){ const holder=document.getElementById("vrpFeaturedPolicy"); if(!holder)return; holder.innerHTML=""; const wrap=el("div","vrp-feature-wrap"),card=el("div","vrp-feature-card"); card.appendChild(el("div","vrp-kicker","VANITY NETWORK V4")); card.appendChild(el("h3","vrp-feature-title","Server & Community Standard")); card.appendChild(el("p","vrp-feature-intro","All members are expected to understand and follow the official Vanity Network community policy before taking part in the server.")); const badges=el("div","vrp-pill-row"); ["Reports Require Clips","Staff Decisions Final","Working Mic Required","No Toxicity"].forEach(t=>badges.appendChild(el("span","vrp-pill",t))); card.appendChild(badges); const q=el("div","vrp-pill-row"); [["Open Discord",DISCORD_URL],["Create Support Ticket",DISCORD_URL],["Request Whitelist",DISCORD_URL]].forEach(i=>{const a=el("a","vrp-quick-link",i[0]);a.href=i[1];a.target="_blank";q.appendChild(a);}); card.appendChild(q); const btn=el("button","vrp-policy-btn",policyOpen?"Hide Full Policy ↑":"Read Full Policy ↓"); btn.onclick=function(){policyOpen=!policyOpen;renderPolicy();}; card.appendChild(btn); if(policyOpen){ const full=el("div","vrp-policy-full"),u1=el("ul","vrp-policy-list"),u2=el("ul","vrp-policy-list"),u3=el("ul","vrp-policy-list"); u1.appendChild(li("● Breaching any of the server and community rules stated below will result in the relevant punishment to your rule breaks, this includes a warning, kick, ban, blacklist, and even a removal of your whitelist status.")); u1.appendChild(li("● Vanity Network reserves the right to remove anyone from the server, discord, forums, and store at any time if we don't believe you're here for good intention.")); u1.appendChild(li(["● To report a player for broken rule(s) you will need to create a ticket in our ",link("main discord")," no more than 24 hours after the incident took place. We go by a 'no clip, no sit' rule, this means you must provide a clip for the appropriate action to be taken. Please provide the following when creating a report."])); u2.appendChild(li("○ Clip(s) of the incident")); u2.appendChild(li("○ The player(s) ID that have broken rules. You can do this by holding your 'U' key in-game")); u2.appendChild(li("○ There must be sound in the clip(s) you provide in your report")); u2.appendChild(li("○ The reason you are reporting the player(s) or group(s).")); u3.appendChild(li(["● Any action taken by members of staff are final. You have the right to appeal your ban in our ",link("main discord")," via our support ticket system if you feel your ban is incorrect."])); u3.appendChild(li("● Messaging staff or talking about your ban in general chats will result in a ban from the platform you are using.")); u3.appendChild(li("● Staff reserve the right to apply punishments to any member for unwritten rules for example - serious roleplay rules, common sense rules, and situational rules.")); u3.appendChild(li("● You must have a working microphone with push to talk setup to take part in the server.")); u3.appendChild(li("● Names must be realistic and cannot be offensive.")); u3.appendChild(li("● Any advertisement that is not Vanity Network related or approved within the city or discord will result in either a ban or a blacklist.")); u3.appendChild(li("● Everyone must be treated fairly and with respect, including the people you may not get on with.")); u3.appendChild(li("● Selling and/or attempting to sell anything in-game for real life money will be subject to a blacklist.")); u3.appendChild(li("● Toxicity is frowned upon in our community and will result in a removal from the server and/or the community.")); u3.appendChild(li(["● Vanity Network is an open server, however age restricted. In order to join our server or request a whitelist ",link("you must create a support ticket in our main discord.")])); full.appendChild(u1);full.appendChild(u2);full.appendChild(u3);card.appendChild(full); } wrap.appendChild(card);holder.appendChild(wrap); } function renderRules(){ const all=Array.isArray(window.VRP_RULES_DATA)?window.VRP_RULES_DATA:[],rules=all.filter(r=>r.code!=="Policy"),box=document.getElementById("vrpRulesResults"); if(!box)return; renderPolicy(); const q=searchValue.trim().toLowerCase(); const filtered=rules.filter(r=>(activeFilter==="All"||r.category===activeFilter)&&(!q||(r.code+" "+r.title+" "+r.category+" "+r.text).toLowerCase().includes(q))); box.innerHTML=""; if(!filtered.length){box.appendChild(el("div","vrp-rules-empty","No rules found."));return;} filtered.forEach(r=>{ const card=el("article","vrp-rule-card"),top=el("div","vrp-rule-top"); top.appendChild(el("span","vrp-rule-code",r.code)); top.appendChild(el("span","vrp-rule-cat",r.category)); card.appendChild(top); card.appendChild(el("h3","vrp-rule-title",r.title)); card.appendChild(el("div","vrp-rule-text",r.text)); box.appendChild(card); }); } window.vrpRulesRender=renderRules; function setup(){ const s=document.getElementById("vrpRulesSearch"),f=document.getElementById("vrpRulesFilters"); if(s&&!s.dataset.ready){s.dataset.ready="1";s.addEventListener("input",function(){searchValue=this.value||"";renderRules();});} if(f&&!f.dataset.ready){f.dataset.ready="1";f.addEventListener("click",function(e){const b=e.target.closest("button[data-filter]");if(!b)return;f.querySelectorAll("button").forEach(x=>x.classList.remove("active"));b.classList.add("active");activeFilter=b.getAttribute("data-filter");renderRules();});} renderRules(); } document.addEventListener("DOMContentLoaded",setup); window.addEventListener("load",setup); setTimeout(setup,500);setTimeout(setup,1500);setTimeout(setup,3000); })();
window.VRP_RULES_DATA = [ {code:"Policy",category:"Community",title:"Server & Community Policy",text:"Breaching any server or community rules can result in punishment including warning, kick, ban, blacklist, or removal of whitelist status.\n\nVanity Network reserves the right to remove anyone from the server, Discord, forums, or store if we believe they are not here with good intention.\n\nReports must be made through a support ticket in the main Discord within 24 hours. We operate under a no clip, no sit rule, meaning clips are required.\n\nReports should include clips, player IDs, sound, and the reason for reporting.\n\nStaff decisions are final. Ban appeals must be made through the correct support system. Players must have a working microphone, realistic names, and must treat others fairly. Advertising, selling in-game items for real money, and toxicity are prohibited."}, {code:"V3.1",category:"Community",title:"Twitch TOS",text:"Twitch streamers are welcome at Vanity Network. Players must follow Twitch TOS and community guidelines while in the server."}, {code:"V3.2",category:"Community",title:"Racism, Homophobia, Disablism & Ableism",text:"Racism, homophobia, disablism, ableism, or targeted hateful language is not tolerated and may result in permanent removal from the community and server."}, {code:"V3.3",category:"Community",title:"Harassment",text:"Unwanted physical, verbal, or sexual harassment is not tolerated anywhere within Vanity Network. Anyone caught may be blacklisted from all platforms."}, {code:"V3.4",category:"Combat",title:"Random Deathmatch (RDM)",text:"Killing a player must be a last resort. Killing without proper build-up, storyline, or valid reason is RDM.\n\nPlayers must be visible to initiate. You cannot initiate from a vehicle. The player being initiated on must have a chance to respond."}, {code:"V3.5",category:"Vehicles",title:"Vehicle Deathmatch (VDM)",text:"Intentionally using a vehicle to hit or kill a player is VDM. Accidental VDM can happen, but you must return, apologise, and help.\n\nBlocking high-speed traffic, knocking players over, or using vehicles improperly during missions can be VDM.\n\nPitting is allowed within reason. Only police should pit at or above 85mph. Pitting on mountains, bridges, or high areas can be VDM if inappropriate."}, {code:"V3.6",category:"Vehicles",title:"GTA Driving & General Driving",text:"Using a vehicle in an unrealistic way is GTA driving.\n\nStunt jumps are at your own risk. If your vehicle rolls badly or lands unrealistically, you must stop and exit. Non-off-road vehicles cannot go off-road or up mountains.\n\nVehicles may drive on train tracks. Crashes do not need to be roleplayed unless the stunt jump rule applies."}, {code:"V3.7",category:"Roleplay",title:"Fail Roleplay & Poor Roleplay",text:"Impossible, unrealistic, or poor-quality roleplay is failed roleplay. If an action cannot be physically done in-game, use /me to improve the scene.\n\nExamples include unrealistic /me actions, pretending to be dead when you would not be, or downplaying injuries to leave hospital faster.\n\nHigh-quality roleplay should be provided at all times."}, {code:"V3.8",category:"Roleplay",title:"Breaking Character & Going OOC",text:"You must remain in character before and after restarts.\n\nDo not talk about reports, tickets, government sits, AFK, VDM, RDM, Discord, GTA, or other OOC terms in roleplay.\n\nAllowed phrases include import, deported, muscle, headpop, voicebox, going to sleep, city, in my head, and my eyes."}, {code:"V3.9",category:"Roleplay",title:"Powergaming",text:"Powergaming is unrealistic, impossible, or abusive use of mechanics.\n\nExamples include carrying players in vehicles, carrying through locked objects, storing vehicles to escape police or gangs, cuffing while moving, or holding someone with carry/escort during Stage 1 or Stage 2."}, {code:"V3.10",category:"Roleplay",title:"Stage 1 & Stage 2",text:"Stage 1: You are bleeding out with 5 minutes to receive medical attention. You may speak, call NHS or police, and gather limited information, but must roleplay injuries.\n\nStage 2: Your screen goes dark with a 3 minute timer. You are dead. You must not speak, take information, or receive treatment. You may respawn after the timer or be revived at discretion."}, {code:"V3.11",category:"Roleplay",title:"New Life Rule (NLR)",text:"If you die at Stage 2, your character loses all memory and information leading up to death. You cannot talk about what happened and friends cannot remind you.\n\nReturning to the scene after death is not allowed."}, {code:"V3.12",category:"Roleplay",title:"Failure To Value Life",text:"You must fear for your life when required.\n\nYou must value life when weapons are close, a firearm is pointed at you, or you are hostage and reasonable demands are made.\n\nNo one can force you to withdraw bank money, remove items from property, or give safe codes."}, {code:"V3.13",category:"Roleplay",title:"Suicide Roleplay & Terrorist Roleplay",text:"Suicide roleplay and terrorist roleplay are strictly forbidden under all circumstances."}, {code:"V3.14",category:"Roleplay",title:"Metagaming",text:"Using information learned outside the city is prohibited.\n\nExamples include using Discord information not learned in character, stream information, being in a livestream while in server, using other characters to help your current character, or acting as if you know characters you have never met."}, {code:"V3.15",category:"Crime",title:"Robberies & Heists",text:"Robberies and heists cannot be committed within 30 minutes before or after restart.\n\nSmall/moderate robberies allow up to 8 people including hostages, with a maximum of 2 hostages. High-end robberies allow a maximum of 4 hostages.\n\nMaximum 2 getaway vehicles. Bikes and helicopters cannot be used at the original heist location. Money/items cannot be demanded for hostages."}, {code:"V3.16",category:"Crime",title:"Cop Baiting",text:"Doing things purely to get a police reaction is cop baiting.\n\nExamples include running red lights for a chase, committing crime in front of police for attention, inserting yourself into unrelated scenes, baiting via dispatch, or using scenes/graffiti without valid story."}, {code:"V3.17",category:"Crime",title:"Scamming",text:"Scamming for illegal items is allowed. Illegal items include heist/robbery items, weapons, stolen items, rolls, bands, bags of cash, and physical currency.\n\nCash or bank money cannot be forced. Scamming legal items is forbidden."}, {code:"V3.18",category:"Community",title:"Green Zones",text:"Green zones are areas where initiation cannot take place. They protect players from death, kidnapping, hostage taking, vehicle damage, and robbery.\n\nGreen zones include hospitals, hospital car parks, roofs, police stations, police car parks, fronts, backs, and reception areas."}, {code:"V3.19",category:"Community",title:"Erotic Roleplay (ERP)",text:"Erotic roleplay is allowed only if consensual. If someone says no, it means no. Non-consensual ERP will result in a ban."}, {code:"V3.20",category:"Roleplay",title:"Force Roleplay",text:"Forcing yourself into a scene where you have no involvement or relation is force roleplay. Ruining others’ roleplay is heavily frowned upon."}, {code:"V3.21",category:"Combat",title:"Combat Logging & Combat Storing",text:"Logging out to avoid losing items or avoid roleplay is combat logging.\n\nStoring items during an active scene somewhere involved players cannot access is combat storing.\n\nExample: fighting a gang, driving to an apartment, storing items, then returning."}, {code:"V3.22",category:"Crime",title:"Ninja Looting",text:"Robbing players for easy items when you had no relation to their killing or scene is ninja looting. This also includes searching random cars for free items."} ]; if(window.vrpRulesRender){window.vrpRulesRender();}
window.VRP_RULES_DATA = (window.VRP_RULES_DATA || []).concat([ {code:"V3.23",category:"Roleplay",title:"Roleplay Over Ruleplay",text:"If you are in a scene and believe someone broke a rule, continue the scene and still give 100%. Deal with the rule break through a support ticket after the scene ends.\n\nDo not say in roleplay that you are reporting a rule break."}, {code:"V3.24",category:"Crime",title:"Camping Locations",text:"Remaining in a spot for a long time to rob, kill, or initiate is location camping and can result in a ban.\n\nExceptions may be made for valid high-quality stories. Camping takeovers, heists, or robberies is prohibited."}, {code:"V3.25",category:"Crime",title:"Prisoner Rescue",text:"If your friend is arrested, you may stop police before they enter the police station. Once past police station gates, you cannot attempt rescue unless police do a prisoner transport.\n\nExtreme rescue attempts for small sentences are inappropriate. Using aircraft to escape prison is punishable."}, {code:"V3.26",category:"Combat",title:"Roleplay Over Weapon Play",text:"Where possible, roleplay a scene instead of instantly using weapons. Killing police for simple traffic stops or talking is not acceptable.\n\nKilling or injuring someone must be a last resort with valid reason."}, {code:"V3.27",category:"Community",title:"Cheating / Exploiting",text:"Using mods, hacks, exploits, or loopholes is prohibited and may result in blacklist from Vanity Network."}, {code:"V3.28",category:"Crime",title:"Hostage Taking",text:"Fake hostages are not allowed. Hostages cannot be held for more than an hour unless the story is valid and high-quality.\n\nOn-duty NHS cannot be taken hostage unless valid roleplay allows it. Police can be taken hostage, but expect a tougher response.\n\nInitiation must occur before hostage taking. You cannot randomly take a hostage without prior initiation or storyline."}, {code:"V3.29",category:"Emergency",title:"Stealing Emergency Service Equipment",text:"Emergency service items can only be stolen with valid roleplay reason.\n\nAllowed items include flashlights, spike strips, ammunition, handcuffs, body cameras, armour, radio, bandages, first aid, medical box, and stethoscope.\n\nAnything not listed cannot be taken."}, {code:"V3.30",category:"Emergency",title:"Impersonating Emergency Services",text:"Pretending to be police, paramedic, or another emergency worker is forbidden. This includes driving their vehicles or wearing uniforms unless there is valid high-quality roleplay."}, {code:"V3.31",category:"Vehicles",title:"Stealing Police Vehicles",text:"Stealing police vehicles is only allowed as a final resort. Taking one without valid roleplay will result in punishment.\n\nAppropriate example: boxed in, vehicle stalled, no locals or decamp vehicles nearby, and an unlocked police vehicle is the only escape option."}, {code:"V3.32",category:"Jobs",title:"Corruption Within Whitelisted Jobs",text:"Police cannot be corrupt by default due to their power and responsibility.\n\nNHS cannot be corrupted due to protected access and confidential information.\n\nSolicitors cannot be corrupt because it creates unfair advantage and breaks roleplay. Corruption routes must be approved where applicable."}, {code:"V3.33",category:"Roleplay",title:"Voice Identification",text:"Radio: You must identify a voice through radio before knowing who is speaking.\n\nCalls: Anonymous calls do not reveal identity, only phone number. Unless recognised directly, the caller remains anonymous.\n\nClothing: You cannot identify a voice through a mask unless you can identify the person through clothing, tattoos, hair, vehicles, plates, or distinct traits."}, {code:"V3.34",category:"Vehicles",title:"Aircraft Usage",text:"Helicopters and planes must fly above 500ft for general use unless used strictly for roleplay such as surveillance.\n\nAircraft cannot land in the main city unless on a helipad. They cannot be used to extract prisoners, sell drugs, or start a heist. They may be used later in a chase for decamp."}, {code:"V3.35",category:"Community",title:"Loitering",text:"Loitering around emergency buildings without valid roleplay is prohibited.\n\nRestricted locations include police stations and hospitals. Other locations are fine if you are not being a nuisance to owners or active roleplayers."}, {code:"V3.36",category:"Community",title:"Spamming",text:"Spamming police or emergency dispatches is punishable from warning up to ban depending on severity."}, {code:"V3.37",category:"Emergency",title:"Police Radar",text:"Repeated crimes and threats to police or civilians can place criminals on the Police Radar. This allows police to act against dangerous or repeated offenders.\n\nPolice may liaise with CPS and judiciary for warrants, asset seizures, arrests, extended sentencing, and related actions."}, {code:"V3.38",category:"Emergency",title:"Police Rules",text:"Police rules should be viewed and understood through official public police resources."}, {code:"V3.40",category:"Roleplay",title:"Black Screen / Loading Screen Camping",text:"Doors or areas with black screens/loading screens cannot be camped. You cannot wait outside or inside and use another player's loading time to gain advantage.\n\nIf there is nowhere else to wait, wait until their character is conscious and continue normally."}, {code:"V3.41",category:"Crime",title:"Business Grounds Initiation",text:"You cannot take employees hostage without prior relevant initiation inside or outside the business.\n\nEntering a business and taking an employee hostage for low-quality reasons is not allowed. If Stage 1 or Stage 2 happens inside a business, it must be a last resort. Non-employees on business grounds are fair game."}, {code:"V3.42",category:"Roleplay",title:"Failure To Value Freedom (FTVF)",text:"You must value your freedom.\n\nIf you have a chance to escape police, do so. Do not return and commit further crimes or use guns unless there is an extremely important reason.\n\nTaking hostages to release friends facing sentences under 60 months may result in punishment. This rule aligns with cop baiting and serious roleplay common sense."} ]); if(window.vrpRulesRender){window.vrpRulesRender();}
(function () { window.VRP_RULES_DATA = window.VRP_RULES_DATA || []; const gangRules = [ {code:"G1.1",category:"Gangs",title:"Reports",text:"Staff will review every report on a case-by-case basis. Given the human nature of roleplay, not every situation has a specific rule. Staff reserve the right to use their experience and judgement for each report, which may result in different outcomes for similar reports.\n\nDecisions made by Gang Management are final.\n\nAnyone doing gang roleplay should be recording full sessions.\n\nAll clips provided in a report must be sent in chronological order, starting from start to finish of the scene. All clips must be your own clips.\n\nIf Gang Staff void a scene due to multiple rule breaks, everything will go back to the way it was before the scene started.\n\nIf compensation is required, serial numbers must be provided for guns. If no serials are provided, there will be no compensation."}, {code:"G1.2",category:"Gangs",title:"Punishments",text:"Punishments handed out to gangs are solely down to Gang Admin discretion. If you are unhappy with a decision, you may request a review where Gang Management will provide a final judgement.\n\nThe leader of a gang is responsible for the gang and its actions. If the leader recruits someone irresponsible, it is at their own discretion.\n\nIf one member breaks a major rule, or repeatedly breaks rules whether minor or major, a gang strike may be issued.\n\nThree gang strikes will result in the gang being disbanded. Members of a disbanded gang may be blacklisted from joining any gang for a minimum term of two weeks.\n\nDisbanded gangs cannot be re-created unless valid reasoning is accepted by Gang Management.\n\nGang strikes can be removed if no rules are broken by each member of the gang for one month and roleplay is held to the highest standard.\n\nGang strikes are final and cannot be appealed."}, {code:"G1.3",category:"Gangs",title:"Gang Membership",text:"A gang can have no more than fifteen members. Associates do not exist within the fifteen.\n\nThere is a cap of five associates per gang. Associates cannot be placed on the laptop.\n\nAssociates may wear one piece of gang clothing so they can be identified by a specific gang, but they cannot be involved in gang fights or wars."}, {code:"G1.4",category:"Gangs",title:"Property Ownership",text:"Tables, materials, weapons, and money stored within a gang property, including compounds, warehouses, caves, apartments, offices, or shared banks, are now considered the gang's property unless they are kept separately.\n\nUpon leaving or being blooded out, you cannot steal or retrieve these items back from the gang.\n\nIf a gang disbands, remaining assets should be fairly distributed between each member who is left.\n\nIf a gang is disbanded by Gang Management, all assets owned by the gang will be relinquished."}, {code:"G1.5",category:"Gangs",title:"Gang Teaming",text:"Under no circumstances should a gang team with another gang for any reason.\n\nThis includes, but is not limited to, gang fights or outsourcing another gang to fight for you."}, {code:"G1.6",category:"Gangs",title:"Gang Impersonation",text:"You are not allowed to wear another gang's clothing regardless of roleplay reasoning."}, {code:"G1.7",category:"Gangs",title:"Heists",text:"You cannot breach another gang's heist.\n\nYou can intercept in a chase once the heist has been completed.\n\nYou cannot intercept while PD are involved in the chase."}, {code:"G1.8",category:"Gangs",title:"Riding Out",text:"No more than six people should be riding out at one time.\n\nOnly three vehicles are allowed during ride outs.\n\nYou must initiate on the six you are riding out on. You cannot initiate on one person and then follow up on a ride out with different members.\n\nThis rule applies to gang scraps and wars. Everyone in the six must have been part of the gang for at least three days."}, {code:"G1.9",category:"Gangs",title:"Riding Out vs PD",text:"You can have up to the full fifteen members ride out against PD.\n\nOnly six vehicles are allowed when riding out on PD.\n\nCommon sense must be applied."}, {code:"G1.10",category:"Gangs",title:"Initiation",text:"Either side must initiate.\n\nInitiation cannot be done from a vehicle or through a text or call.\n\nIf you are initiating and the people you are initiating on have more than six present, all members present up to the fifteen are allowed to defend themselves for the scene.\n\nAn initiation timer of fifteen minutes applies. If the timer exceeds fifteen minutes, you must re-initiate.\n\nIf you have questions regarding initiation, request to speak to Gang Management."}, {code:"G1.11",category:"Gangs",title:"Combat Reviving",text:"The use of the Hospital or Witch Doctor during active fights is prohibited."}, {code:"G1.12",category:"Gangs",title:"Witch Doctor",text:"Witch Doctor can revive while in Stage Two, meaning you remember all prior events leading up to your Stage Two state.\n\nYou can only take a maximum total of three people per gang scrap once the fight has ended to the Witch Doctor.\n\nYou must choose who you want to take and keep alive. Anyone outside of the three must be left for dead, including your members and opposing members.\n\nYou cannot further kill someone you have taken to Witch Doctor. If you have chosen to help them, they must remain alive."}, {code:"G1.13",category:"Gangs",title:"Robbing",text:"You are only allowed to take illegal items from a player.\n\nIf you remove a player's communications, such as phone or radio, you must ensure these are returned whether you killed the player or not.\n\nKilling a player must be a last resort. If it is not a last resort and ends a storyline, punishment may be issued."}, {code:"G1.14",category:"Gangs",title:"Blooding Out",text:"If you are blooded out of a gang, you must forget sensitive gang information.\n\nThis includes, but is not limited to:\n\nGang information you must forget: stashes, gang-owned locations, private money wash, territory plans, trap houses, factory locations, gang relationships, and past, current, or future gang plans.\n\nWhat you do not forget: names, gang members' full names, easily relearned gang colours, knowledge of drugs, recipes, knowledge of guns, and public locations such as public money wash, public labs, or hubs."}, {code:"G1.15",category:"Gangs",title:"Cooldowns",text:"If you leave or are blooded out of a gang, you must be placed on a three-day gang cooldown. Your leader or gang must make Gang Staff aware through a cooldown ticket within the Gang Discord.\n\nYou cannot re-join the same gang for two weeks unless roleplay dictates otherwise.\n\nGang Staff have access to all cooldown histories, and punishments may be issued if this rule is not followed.\n\nWhile on cooldown, you may visit other gang territories or properties to express interest. However, you may not assist or participate in criminal-related activity, including but not limited to heists, corner selling, gang scraps, or wars.\n\nWhile on cooldown, you may not represent or wear any colours affiliated with a gang in the city.\n\nWhen a gang has disbanded, not by Gang Staff, there is no need for each member to be placed on cooldown."}, {code:"G1.16",category:"Gangs",title:"Hostile Events Within Territories",text:"On base zone: fifteen members.\n\nOn claimed zones: twelve members.\n\nEverywhere else: six members.\n\nIf you are meeting with a gang on their territory, regardless of whether the scene turns hostile or not, you can only attend with six members.\n\nDefending gangs can have their full fifteen members present.\n\nYou must wear your gang clothing or colours at all times."}, {code:"G1.17",category:"Gangs",title:"Gang Territories",text:"Gang baiting is prohibited.\n\nAccessing a gang's compound is prohibited unless high-quality roleplay dictates otherwise.\n\nWhen using turf, you do not have to be in designated colours.\n\nYou are not allowed to retreat to your territory during a fight with the intent to add more members to the scene.\n\nYou cannot refuse to roleplay with a gang because you do not like their style of roleplay.\n\nGang Management reserves the right to remove gangs from the laptop for any reason."}, {code:"G1.18",category:"Gangs",title:"Gang Wars",text:"You must make Gang Staff aware if you are planning to go to war so the war can be monitored.\n\nGangs must declare and end wars face-to-face within the city. Hostile RP is prohibited during these meetings.\n\nTerms for the war must be set between gangs to ensure it is fair.\n\nGangs must wear their clothing or colours, including vehicle colours.\n\nPD can and may intervene in wars. This does not end the war.\n\nGreen zones apply.\n\nGang Management reserves the right to stop a gang war at any time."}, {code:"G1.19",category:"Gangs",title:"Unfair Advantages",text:"Fragging packs are not allowed. This includes prop packs. You must have a day/night cycle.\n\nTracer packs are not allowed.\n\nYou must have shadows on when playing on the server.\n\nStretched resolution is not allowed.\n\nEmoting during fights is not allowed, for example /e sleeps or /e sit.\n\nSeat 5 hop outs are not allowed.\n\nHandcuffing or tackling during fights is not allowed."} ]; const existingCodes = new Set(window.VRP_RULES_DATA.map(function (rule) { return rule.code; })); gangRules.forEach(function (rule) { if (!existingCodes.has(rule.code)) { window.VRP_RULES_DATA.push(rule); } }); setTimeout(function () { if (window.vrpRulesRender) { window.vrpRulesRender(); } }, 250); setTimeout(function () { if (window.vrpRulesRender) { window.vrpRulesRender(); } }, 1000); })();
WHITELIST ELIGIBILITY CHECK
Check if you meet the basic requirements before applying for Vanity Network.
Eligibility Requirements
(function () { const btn = document.getElementById("vmp-check-btn"); const result = document.getElementById("vmp-result"); const applyBtn = document.getElementById("vmp-apply-now"); applyBtn.addEventListener("click", function () { window.open("https://appsystems.co.uk/apply/3301721515/4226355600", "_blank"); }); btn.addEventListener("click", function () { const age = Number(document.getElementById("vmp-age").value); const mic = document.getElementById("vmp-mic").value; const rules = document.getElementById("vmp-rules").value; result.className = ""; applyBtn.style.display = "none"; if (!age || !mic || !rules) { result.innerHTML = "Please complete all eligibility questions."; result.classList.add("error"); return; } if (age >= 16 && mic === "yes" && rules === "yes") { result.innerHTML = `
Eligible for Vanity Network.
You meet the whitelist requirements and can continue your official application below.
`; result.classList.add("success"); applyBtn.style.display = "block"; } else { result.innerHTML = "You do not meet the basic eligibility requirements."; result.classList.add("error"); } }); })();